

Keep extra empty graves and garbage dumps available for times when you’re overwhelmed with bodies! Colonists that are chronically exposed to rot stink may develop the new “lung rot” disease. In addition to being disturbing to look at, decomposing tissue now releases rot stink gas.

Rot stink: Keep rotten corpses and meat away from your colonists. Starting possessions: Depending on backstory, your starting colonists might come with their own possessions! Not only does it make it a bit easier to start with imperfect colonists, it also gives them a personal touch. It is excellent against large groups of weaker enemies, but only works when you press the button, for extra drama! The rocketswarm turret is a defensive launcher – when triggered, it blankets a wide area in a barrage of small missiles. The foam turret spits firefoam to extinguish nearby blazes. Two new turret types: We added two new turret types. Shelves should help to keep your colony tidy and organized, and protect your items. (Our testers were very excited with this one!) There is also a 1-tile mini-shelf. Styles always available: You can now use all styles of all buildings, items, and floors and visually customize your colony even without Ideology active.Īctually useful shelves that store lots of stuff: Fill your storerooms with shelves, which can now hold up to 3 stacks of most items. We expect screenshots to get even more wild thanks to this. Set the mood with lamps that you can set to any color to create your romantic rouge bedroom or an eerie fluorescent laboratory.
Rimworld ideology convert install#
Install a range of new colored carpets in your colonists’ living spaces. Painting and color customization for walls, floors, furniture, and lights: Give your colony a custom look by painting the walls, floors, and furniture of your settlement any of a huge variety of colors using dye harvested from the tinctoria crop. Loading a fresh savegame dropped from 7.9 to 4.6 seconds. In our tests launching RimWorld and loading savegames are roughly 37% faster! On an example system, that’s a startup time improvement from 33 to 21 seconds. Make sure you have enough wardens to keep your slaves suppressed.Startup performance improvements: We spent months optimizing launch and game loading times.

Keeping a slave suppressed is important to stopping them from rebelling. If you plan on keeping a slave, you are better of just leaving the action on Suppress. (Slaver belief systems will have a mood debuff because of freed slave)
Rimworld ideology convert free#
Emancipate: Warden will free the slave and send them back to their original faction.Imprison: Send them back to prison where they can be converted belief-wise or added to the colony.Suppress: A warden pawn will scare the slave from time to time and keep their suppression level up.

This means their suppression will slowly fall and they will rebel at some point
